So with the recent popularity of the 'Fidget spinners' I decided to attempt to quickly create a 3D model of one and animate it.
I have begun work on my own personal 3D Modelling project, for this project I want to create signature items found from the Marvel films and comics and its heroes. The list includes many different characters parts such as Captin Americas Sheild, Iron Mans Helmet, and Thor's hammer. I will look at each of the characters … Continue reading Avengers Project 1
Today I decided to further develop my 2D game, adding in a new level and refining some scripts
Although I am still working on my industry standard 3D model, I thought I would take some time to plan the rest of the models that will build up my scene
This is a post about my I-Dent feedback along with what I changed and how I changed it to better fit with m feedback.
This post explores the difficulties faced by the development of VR and how the developers needed to create their own standards and ways of working with the VR controllers.
This post talks about how development for the WII with their motion controllers affected how they games were made and marketed.
After a few weeks of work, I have finally completed two Animation actions.
Today I will be looking into Naughty Dog, along with the history of their games as well as the different job roles they house.
Today I decided to undertake a 3D modelling task to help me improve upon my texturing and modelling techniques.