So with my first year nearly over I have been asked to make a contents post for my blog as well as talk about my portfolio and what I want to do next year.
Today I began work on my Iron Man Helmet model, So far I have the font part done and ready to mirror.
So today for my own project I got round to making Thor's hammer as well as texturing the hammer too.
So with the recent popularity of the 'Fidget spinners' I decided to attempt to quickly create a 3D model of one and animate it.
I have begun work on my own personal 3D Modelling project, for this project I want to create signature items found from the Marvel films and comics and its heroes. The list includes many different characters parts such as Captin Americas Sheild, Iron Mans Helmet, and Thor's hammer. I will look at each of the characters … Continue reading Avengers Project 1
Although I am still working on my industry standard 3D model, I thought I would take some time to plan the rest of the models that will build up my scene
Today I decided to undertake a 3D modelling task to help me improve upon my texturing and modelling techniques.
Today I began to UV unwrap my furnace model in maya as well as cleaning up my models faces, verts and edges.
Today I started to produce a spaceship in Maya, I have decided to create a spaceship and use my newly acquired software of Keyshot to attempt to texture it.
Today I began to learn how Maya and Mudbox can be used in conjunction with one another when creating 3D Models of characters.