So with my essay round the corner I just thought id compile a bunch of research on an emerging tech in the games industry.
So I have started the modelling pipeline to create the first of many Technical models for this year the first model being a WW2 Compass
Here is the Imagined world pre production section, In this post I will show some planning and concepts we have come up with.
So with this second attempt t using story boards, I find out that I can use 3D models in my scenes.
So today I baked for the first time using Substance Painter and I have to say its much easier then attempting to bake in Maya.
So with this project all but falling apart, I don't see much point in continuing to develop in my small section of the scene. I have, however, finished the model I initially set out to do this being the furnace for the blacksmithing area I planned out. after many issues with my Maya files and simply … Continue reading Furnace Model
So here is my first post on my new Imagine world project, where I have been put in a group of 5 to plan and create a 3D environment.
Here is a first attempt and some research on story boarding.
So today I finally attempted to use substance painter so I decided to create a fallout inspired texturing job on this standard model.
So I decided to make a Katana as I have recently been reading some Japanese books and looking up on the Japanese culture so I made a Katana which is a common weapon associated with the Japanese Samurai warrior. I decided to make the swords as I felt it would make a nice display piece for … Continue reading Katana Showcase